Dark Millennium Online
What seems like a lifetime ago, back in August when I attended Games Day Baltimore 2010 I not only got a chance to talk with Mythic about WAR but also got to talk with some folks from Vigil Games who are developing the Warhammer 40,000 MMO, Dark Millennium Online.
Since DMO isn’t on the near horizon — planned for 2013 or so — the guy I talked with wasn’t sharing the secret soup recipe or any firm details. I’ve seen a few interviews online where they simply aren’t talking. Fair enough. It’s what I would expect of a developer working on a product not slated to release for several years. What we do have is a pretty neat trailer that shows game footage. Game footage. This goes with my complaint about WoW, Star Wars TOR, and WAR with their super-slick trailers as opposed to how their games actually look in game. My talk with Vigil went something like this. See the tap dance? And here’s a neat interview with Joe Madureira (the creative director at Vigil … you might know him as the former kick-ass X-Men artist).
For those who don’t know what Warhammer 40k is … it’s a futuristic vision of mankind’s struggles in the 41st millennium (started back in 1987). Mankind is trying to reclaim its empire across the galaxy as they face the threats of their former brethren turned evil, Chaos, and various threatening xenos, Dark Eldar, Eldar, Necrons, Space Orks, Tau, and Tyranids. No one gets along in this universe so there is basically non-stop war everywhere. Thus the game’s long standing catch phrase: “In the 41st millennium … there is only war.”
At this point all we have to go on is this confirmation: the first race announced for the game will be the Imperium of Man. Classes mentioned were Imperial Guard, Tech Priests of the Adeptus Mechanicus, and Black Templar Space Marines. (You know that every freaking schmoe out there will be gorked out rolling Space Marines.) To satiate you SM geeks, here’s an interview discussing them (sort of but not really … actually discusses a bunch of other stuff). Okay, this is a better interview that will give far more details on the Black Templar Space Marine. Hey, I’m just trying to wet your appetite with all this info!
I’ve been reading that DMO is going to be more action oriented than other MMOs. And if you watched the interviews linked above, the main producer speaks to this. I like what they’re saying. I hope the playstyle equates to some nice PvP action. He said it will be somewhere between an MMO and a twitch-based FPS. I assume that will require some skill in the aiming department but will be tied to your toon’s stats (ballistics, initiative) moreso than your own eagle eye. I don’t envision there being many one-shot kills between the eyes a la Call of Duty.
The developer has said they want to move away from the action bars and other UI elements that have become an MMO mainstay. For a more action-based game it will be interesting to see how far they stray from that reliable look. Players are comfy to that when they play … familiarity.
If the world doesn’t come to an end in 2012 we have this to look forward to. I’ll be writing further posts on this MMO soon as it will be the next timesink I intend to spiral down.